Liquid Glass Design
Apple's iOS 26 Liquid Glass design language for SwiftUI, UIKit, and WidgetKit: glass materials, tints, morphing transitions, and interactive effects.
- What
- Apple's iOS 26 Liquid Glass design language for SwiftUI, UIKit, and WidgetKit: glass materials, tints, morphing transitions, and interactive effects.
- Cost
- Free
- Needs
- Use "Liquid Glass Design" with your Muse.
- Install
- Copy the installer prompt below into your Muse — your agent does the rest.
Curated by Skill Harbor: a design skill for building iOS 26 interfaces in Apple's Liquid Glass language. Liquid Glass is a dynamic material that blurs what sits behind it, reflects surrounding color and light, and reacts to touch and pointer input. The skill covers the SwiftUI patterns first (the one-line glassEffect with regular variant and capsule shape, then tinting, interactive mode, and rect or circle shapes), glass button styles, morphing transitions between glass elements, UIKit integration for existing codebases, and WidgetKit for glassy widgets. It also addresses migration: how to move older blur and material effects onto the new API without visual regressions. By @affaan-m, listed here with credit to its creator. From the affaan-m/ECC repository (MIT). Honest caveats: design guidance only, no components to install; strictly iOS 26 and later, older OS versions cannot render it; Apple refines these APIs between releases, so verify against the current SDK docs before shipping. Skill Harbor never reviews the code, review it yourself before use.
Version:
Install
Copy the install package below, then paste it into MuseThe install prompt below already includes the vetting steps: your agent follows the community checklist before installing anything with executable code. Want more?
Use "Liquid Glass Design" with your Muse. Prerequisites: an iOS 26+ target (Xcode with a current SDK). Design guidance skill, no components to install. 1. Open the skill: https://github.com/affaan-m/ECC/blob/main/skills/liquid-glass-design/SKILL.md and copy the full SKILL.md text. 2. Paste it into a chat with Muse and add: "Convert this toolbar to Liquid Glass following these patterns, SwiftUI, tinted for prominence." 3. For migration: "Move these blur/material effects to the Liquid Glass API without changing the layout." Tip: specify SwiftUI or UIKit up front; the APIs differ and the skill covers both. Safety: a skill is plain-text instructions; it runs nothing by itself. Never paste secrets into a chat, and review anything Muse proposes before it changes your code.
Saved to your recent installs. Find it anytime on /connect.
Questions
How do I install a build?
Every product page includes a copy-paste install prompt. Paste it into your Muse and it sets the build up for you — no manual configuration.
Where does my money go?
Straight to the seller. Skill Harbor never processes payments: checkout happens on the seller’s own page, usually Stripe.
What does the ✓ next to a creator’s name mean?
It means we confirmed the identity of the person behind the listing. It says nothing about the code itself — always check a build before installing it.