Full Moon Werewolf
An asynchronous Werewolf game refereed by your assistant inside your own group chat: secret roles by private message, night and day phases on deadlines, a host who can play too.
- What
- An asynchronous Werewolf game refereed by your assistant inside your own group chat: secret roles by private message, night and day phases on deadlines, a host who can play too.
- Cost
- Free
- Needs
- Before you start: tell me in a few lines what this skill does and what installing it involves, and wait for my go-ahead.
- Install
- Copy the installer prompt below into your Muse — your agent does the rest.
A Skill Harbor house build: Werewolf, the social deduction classic, refereed by your own Muse inside a group chat you own. The game is asynchronous on purpose. There is no live session and nobody has to be online at the same time; each phase runs against an announced deadline, so a round takes hours and a game stretches over days, around real life. It plays with 5 to 12 players: hidden werewolves, a seer, plain villagers, a hunter from 8 players, and a witch from 11. Your assistant is the referee, and refereeing is the whole design. Every role is drawn at random and written immediately into a sealed state file that only the referee holds. Roles are dealt one by one in private 1:1 messages, never in the group thread. At night, the wolves choose their victim by private votes that the referee relays between them (a persistent disagreement is settled by a recorded draw, so the referee never picks a side), and the seer privately probes one player and is answered only "wolf" or "not a wolf". In the morning the referee announces who was eliminated and reveals their role; the village debates in the thread and votes in public; the eliminated player's role is revealed too. A living player's role is never revealed or hinted at, in any message, to anyone. The hunter works by a standing target given privately in advance, so an elimination never stalls the game waiting for someone who is away. The host can play in their own game. That mode is built in, not improvised: secret messages go out on templates the host approves once per message type, the referee fills them in and never shows the filled versions to a playing host, who only ever sees statuses ("night actions received: 2/2"). One limit is stated plainly to the players in the announcement itself: the referee writes from the host's own connected account, so protection of the roles against a playing host is procedural, a matter of trust, not a technical wall. Honest prerequisites: installing the skill files needs nothing at all. Playing needs a Muse assistant and a messaging account you connect to it yourself, Messenger first, plus a group on it that you designate. The rules were play-tested end to end in simulated games before this listing was written. Two things to know before you start: secret actions must be answered in the private thread, not in the group, and if a private message ever lands with the wrong person the template tells the referee to stop everything and say so; a compromised game is restarted openly, never patched over in silence.
Version:
Install
Copy the install package below, then paste it into Muse🧪 Installed in our test VM · Oct 10, 2026The install prompt below already includes the vetting steps: your agent follows the community checklist before installing anything with executable code. Want more?
Before you start: tell me in a few lines what this skill does and what installing it involves, and wait for my go-ahead. Prerequisites: none for installing the skill files. To play a game afterward, I need a messaging account connected to my assistant (Messenger first) and a group on it that I designate; the assistant referees from my own account, and public game messages need my approval before they are sent. Install "Full Moon Werewolf" for me. It turns my assistant into the referee of an asynchronous Werewolf game in my own group chat: roles are drawn into a sealed state file, dealt by private message, night and day phases run on deadlines, and the host can play too, on secret-message templates approved once. Source: https://raw.githubusercontent.com/skill-harbor-hq/house-skills/main/full-moon-werewolf/SKILL.md Helper files, in the same skill folder in the repository (full-moon-werewolf/): references/group-messaging.md and references/werewolf.md. 1. Download SKILL.md and the two helper files into a temporary folder, keeping the helper files inside a references subfolder. 2. Compare each file with the fingerprint from Skill Harbor's review of 2026-10-10: - SKILL.md: SHA-256 d989dfbbbb41ef3ee56ca952255d791c6a4ffbe34876ca964e1defe8d20c1fad - references/group-messaging.md: SHA-256 3e92c77f104757180cfa9e0e3530c45113e4b8f84614770754469aef9eecaff4 - references/werewolf.md: SHA-256 b3dcd311cdced15aca8db16e8b9dd1b7be00948f4ebb98e23c72266f77f5bac0 If a file does not match, it changed since the review: do not install it yet, tell me what you found and let me decide. 3. Read the files and tell me in plain words: what the skill does when used, whether it connects to a service, whether it reads or sends any personal information or keys, and anything that seems unusual. 4. When I say yes, copy the files into my skills folder, in a folder named "full-moon-werewolf", keeping the two helper files inside their references subfolder. 5. Check the copy opens correctly (valid frontmatter, files in place) and tell me what was installed, where, and what is left for me to do: connect my messaging, designate my group, and fill in the player config in my own data folder. GitHub is optional: if I have a GitHub account or the gh CLI, you may use it; otherwise public access is fine. Rules: only touch the temporary folder and the install target. If something seems off, stop and ask me.
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Questions
How do I install a build?
Every product page includes a copy-paste install prompt. Paste it into your Muse and it sets the build up for you — no manual configuration.
Where does my money go?
Straight to the seller. Skill Harbor never processes payments: checkout happens on the seller’s own page, usually Stripe.
What does the ✓ next to a creator’s name mean?
It means we confirmed the identity of the person behind the listing. It says nothing about the code itself — always check a build before installing it.