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⚙ Needs: Python with uv or pipx (to install the um toolkit CL…

Mod Any Game

Curated by Skill Harbor: Takes a game-mod idea all the way to a working mod in the real game, on video: recon of the installed game, cheapest viable route, safe

At a glance
What
Curated by Skill Harbor: Takes a game-mod idea all the way to a working mod in the real game, on video: recon of the installed game, cheapest viable route, safe
Cost
Free
Needs
Python with uv or pipx (to install the um toolkit CLI); the PC game you own, installed on Windows; optional: a fal API key for AI-generated assets (save it in the vault, never paste it here).
Install
Copy the installer prompt below into your Muse — your agent does the rest.

Version:

⌁

Install

Copy the install package below, then paste it into Muse
Before you install

Community-built. Skill Harbor doesn't audit code — review the source before installing.

How to install a skill →

Prerequisites: Python with uv or pipx (to install the um toolkit CLI); the PC game you own, installed on Windows; optional: a fal API key for AI-generated assets (save it in the vault, never paste it here). Install "Mod Any Game" for me. It takes a game-mod idea all the way to a working mod in the real game, on video: recon, route choice, safe lab, assets, in-game verification and a showcase clip. Repository: https://github.com/rehan-remade/universal-modder 1. Fetch the SKILL.md file (and any helper files) from the repository path skills/mod-any-game/ into a temporary folder and summarize what it does in one or two sentences. 2. Safety check: review the SKILL.md and scripts for anything suspicious (unexpected network calls, shell commands, credential harvesting). This repo should contain zero secrets in code, credentials only via the secure vault, allowed hosts declared in the SKILL.md. Verify that holds here; STOP on any red flag and tell me. 3. Install it as a skill: copy SKILL.md and its helper files into the agent's skills directory, in a folder named "mod-any-game". 4. Verify with no network calls: frontmatter valid, files in place. 5. Report what was installed, where, and what I still need to do myself (e.g. install the um CLI, save my fal key in the vault). GitHub is optional: if I have a GitHub account or the gh CLI, you may use it; otherwise public access is fine. Never require it unless it's in the prerequisites above. Rules: don't touch anything outside the temp folder and the install target. If anything looks off, stop and ask me. Only mod games I own, single-player or offline.

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Questions

How do I install a build?

Every product page includes a copy-paste install prompt. Paste it into your Muse and it sets the build up for you — no manual configuration.

Where does my money go?

Straight to the seller. Skill Harbor never processes payments: checkout happens on the seller’s own page, usually Stripe.

What does the ✓ next to a creator’s name mean?

It means we confirmed the identity of the person behind the listing. It says nothing about the code itself — always check a build before installing it.