PixiJS v8 Container: scene-graph grouping and transforms
Group, position and transform display objects with PixiJS v8's Container — constructor options, zIndex, bounds, events, destroy
- What
- Group, position and transform display objects with PixiJS v8's Container — constructor options, zIndex, bounds, events, destroy
- Cost
- Free
- Needs
- a PixiJS v8 project; the sibling skill pixijs-scene-core-concepts for the scene-graph mental model (referenced throughout)
- Install
- Copy the installer prompt below into your Muse — your agent does the rest.
Curated by Skill Harbor — the official PixiJS v8 Container guide: the general-purpose scene-graph node every display object nests in — constructor options (label, x/y, scale, rotation, alpha, tint, blendMode, sortableChildren, isRenderGroup, origin vs pivot, boundsArea), child management (addChild/addChildAt/swapChildren/setChildIndex/removeChildren, reparenting that preserves world transform), transform properties (position/scale/pivot/skew ObservablePoints, rotation vs angle), zIndex sorting, bounds and coordinate conversion (getBounds vs .rectangle, toGlobal/toLocal, getGlobalPosition), sizing via setSize, container events (childAdded/removed, added/removed, destroyed, visibleChanged), per-frame onRender callbacks, label-based child lookup, and safe destroy with GPU-resource cleanup — plus graded common mistakes (children on leaf objects is deprecated, getBounds returns a Bounds not a Rectangle, cacheAsBitmap→cacheAsTexture rename, name→label rename, never combine pivot and origin). By @pixijs, listed here with credit to its creator. Honest caveats: assumes the sibling pixijs-scene-core-concepts skill for the scene-graph mental model (masking, layers, render groups); MIT-licensed. Skill Harbor never reviews the code, review it yourself before use. Discovered via skills.sh.
Version:
Install
Prerequisites: a PixiJS v8 project; the sibling skill pixijs-scene-core-concepts for the scene-graph mental model (referenced throughout) Install "PixiJS v8 Container: scene-graph grouping and transforms" for me. It teaches the official PixiJS v8 Container reference: constructor options, child management, transforms (position/scale/pivot/skew, rotation vs angle, origin), zIndex sorting, bounds and coordinate conversion, container events, onRender callbacks, safe destroy with GPU cleanup, and graded common mistakes — by @pixijs, MIT-licensed. Repository: https://github.com/pixijs/pixijs-skills/blob/main/skills/pixijs-scene-container/SKILL.md 1. Fetch the SKILL.md file (and any helper files) from the repository path into a temporary folder and summarize what it does in one or two sentences. 2. Safety check: review the SKILL.md and scripts for anything suspicious (unexpected network calls, shell commands, credential harvesting). This repo should contain zero secrets in code, credentials only via the secure vault, allowed hosts declared in the SKILL.md. Verify that holds here; STOP on any red flag and tell me. 3. Install it as a skill: copy SKILL.md and its helper files into the agent's skills directory, in a folder named "pixijs-scene-container". 4. Verify with no network calls: frontmatter valid, files in place. 5. Report what was installed, where, and what I still need to do myself (e.g. also fetch the pixijs-scene-core-concepts skill for the scene-graph mental model). GitHub is optional: if I have a GitHub account or the gh CLI, you may use it; otherwise public access is fine. Never require it unless it's in the prerequisites above. Rules: don't touch anything outside the temp folder and the install target. If anything looks off, stop and ask me.
Questions
How do I install a build?
Every product page includes a copy-paste install prompt. Paste it into your Muse and it sets the build up for you — no manual configuration.
Where does my money go?
Straight to the seller. Skill Harbor never processes payments: checkout happens on the seller’s own page, usually Stripe.
What does the ✓ next to a creator’s name mean?
It means we confirmed the identity of the person behind the listing. It says nothing about the code itself — always check a build before installing it.