Animate with Expo
Build React Native and Expo animations that feel right on a real device — Reanimated, gestures, haptics
- What
- Build React Native and Expo animations that feel right on a real device — Reanimated, gestures, haptics
- Cost
- Free
- Needs
- an Expo / React Native project with Reanimated available
- Install
- Copy the installer prompt below into your Muse — your agent does the rest.
Curated by Skill Harbor — a construction skill for React Native from Emil Kowalski's animation philosophy: it turns a motion request into an implementation that survives strict review on a real device, making decisions in the order that determines whether motion feels right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Built with Reanimated, Gesture Handler, Expo Router, and expo-haptics, grounded in three mobile truths: no hover, two runtimes (keep motion on the UI runtime), and the user's finger on the element. By @emilkowalski, listed here with credit to its creator. Honest caveats: Expo / React Native only — web animation is a different skill; it builds motion, it doesn't design your screens. Skill Harbor never reviews the code, review it yourself before use.
Version:
Install
Prerequisites: an Expo / React Native project with Reanimated available Install "Animate with Expo" for me. Build React Native and Expo animations that feel right on a real device — Reanimated, gestures, haptics Repository: https://github.com/emilkowalski/skills/blob/main/skills/animate-expo/SKILL.md 1. Fetch the SKILL.md file for the emilkowalski-animate-expo skill from the repository into a temporary folder and summarize what it does in one or two sentences. 2. Safety check: review the SKILL.md and scripts for anything suspicious (unexpected network calls, shell commands, credential harvesting). This repo should contain zero secrets in code, credentials only via the secure vault, allowed hosts declared in the SKILL.md. Verify that holds here; STOP on any red flag and tell me. 3. Install it as a skill: copy SKILL.md and its helper files into the agent's skills directory, in a folder named "emilkowalski-animate-expo". 4. Verify with no network calls: frontmatter valid, files in place. 5. Report what was installed, where, and what I still need to do myself (e.g. any accounts, API keys, or CLI tools mentioned in the prerequisites above). GitHub is optional: if I have a GitHub account or the gh CLI, you may use it; otherwise public access is fine. Never require it unless it's in the prerequisites above. Rules: don't touch anything outside the temp folder and the install target. Never ask me to paste secrets in chat — credentials go through the secure vault or environment variables. If anything looks off, stop and ask me.
Questions
How do I install a build?
Every product page includes a copy-paste install prompt. Paste it into your Muse and it sets the build up for you — no manual configuration.
Where does my money go?
Straight to the seller. Skill Harbor never processes payments: checkout happens on the seller’s own page, usually Stripe.
What does the ✓ next to a creator’s name mean?
It means we confirmed the identity of the person behind the listing. It says nothing about the code itself — always check a build before installing it.